App Store Generated 80% More Revenue than the Play Store in H1, 2019

Jul. 4, 2019



Global spending on mobile apps and games reportedly continued to grow throughout the first half of this year, with Apple’s App Store continuing to dominate Google Play by a large margin. According to the latest Store Intelligence report from Sensor Tower, the two largest mobile stores in the world generated a combined $39.7 billion in revenues, with the former accounting for an estimated $25.5 billion, while the latter could only muster $14.2 billion.

Mobile game spending was up 11.3 percent Y/Y in the first half, reaching an estimated $29.6 billion across both stores. The top-grossing game during the period was Tencent’sHonor of Kings, which grossed more than $728 million, not including China’s third-party Android stores.Fate/Grand Orderfrom Sony Aniplex moved to No. 2, grossing an estimated $628 million, whileMonster Strikefrom Mixi dropped to No. 3 overall, generating approximately $566 million. Perpetual fan-favoriteCandy Crush Sagafrom King came in at No. 4, while Tencent’s cult-hit,PUBG Mobile, rounded out the top-five.

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