The company has used RTX real-time ray tracing technology on RTX GPUS to achieve this visualization by paying attention to the lighting and reflections. The end-results, indeed, look stunning and eye-catching. “Prior to RTX technology, only special effects rendering farms working for hours or even days on a single scene in a movie could manage this level of realism.”, says NVIDIA in theblog post.
NVIDIA explains RTX real-time ray tracing as follows:“Each pixel on the screen is generated by tracing, in real time, the path of a beam of light backwards into the camera (your viewing point), picking up details from the objects it interacts. That allows artists to instantaneously see accurate reflections, soft shadows, global illumination and other visual phenomena.”
If you take a closer look at these images, you will be able to notice the depth and details these images preserve. Coming up with this level of detailing without quality sources is indeed an incremental achievement and it portrays the company’s upper hand in this department.
You may download the older version of the demoherein case you’re curious to compare the amount of details RTX has brought in. I can’t just stop wondering how the next-gen games utilizing RTX ray tracing to the fullest would look like in the upcoming years considering its potential. So, what do you think of this RTX powered demo? Let us know in the comments.
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